I wrote bits n’ pieces of this when I was in the 8th grade, and decided to put a little time to finish this angsty piece of trash. All the same, I think you might find something in it you like or hate, either way you’ll feel something… hopefully.
Next up
Making my own virtual art installation, but first need a venue
Doing some bedroom virtual production for my upcoming project Zotto
Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis
New thing out, check it out if you'd like :3
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
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