June 11, 2016
The player can now load their own levels by placing .txt files in the Sokoban format in the IchibanSokoban_Data/maps directory
Fixed size of box so it correctly fits in the unit square
Camera had to be zoomed out to support larger levels. Will try to dynamically place the camera based on level size in a future release.
June 9, 2016
On the level select screen, it now flips between tiles if a box or player tile shares the same position as a goal tile.
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