Red Eclipse v1.5.8 (Elysium Edition) has been released! This release provides the second patch for the v1.5.x second series.
New maps, mapmodels, and vanity items have been added.
Grenade now transitions from green to red based on the fuse timer.
Added the ability to make bots perform specific actions (stand, dance, crouch).
IP addresses are now private and shown only to moderators.
Optimised game variable resets to reduce network flooding.
Added basic support for CMake.
Improved team balancing mechanics, including using statistics if available.
Improved behaviour of reset-to-floor for flags/bombs/etc.
Improved some visual aspects of the HUD and text rendering.
Improved edit mode prefabs, pasting, and undo/redo in multiplayer.
Fixed instances where multi-GPU setups were not switching to the high performance processor.
Fixed edit mode when editing entities in multiplayer.
Fixed wire particle entity rendering.
Fixed stereoscopic view types.
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