Game
The Book That Wouldn't Burn 2014
12 years ago

Release the Flood-lines!!!


Scendora Studios is proud to announce the re-release of Spirit of Legends: Cryptfarrow: The Book That Wouldn’t Burn!

In this new update we have solved and changed:

+Saving mechanic now allows you to save and save anywhere anytime.

+Poison and blindness affects have been reduced and in a lot of cases removed from most creatures.

+The wall bugs were fixed and a few balance tiles have been added for easier gameplay.

+Random attacks have been decreased in the first few zones and completely removed in the tutorial island.

That’s all for now with The Book That Wouldn’t Burn.
So ask yourself… Are you hero enough?



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.