Game
Undertale - HQ
3 years ago

:: Releasing 7714.1 Build ::


UPDATE : This build's number was set to 7714.1 But i saw it wrong. So i changed it not to make the misleading information. Sorry for the incident.

Hello Players!

I'm releasing this build! Hope you'll enjoy.

What's new? :

  • Extreme Mode Sans Phase 1 has been finished. Still there's a bug in the game. So if you found it, Report it in this post.

  • New settings has been released.

  • Dusttrust Final attack.

Changelogs:

In games:

  • Game over animation has been changed. Deltarune-Styled.

  • ULB Sans animations has been changed. It will look trash.

  • ULB LSD mode is now more chaotic.

  • Some Dusttrust legacy components has been changed.

  • Gaster blaster has been changed.

Others:

  • You are now able to resize Game window.

Bug fixes:

  • Noticable bugs has been fixed/deleted

  • Red blaster is now fixed.

  • Optimizations(i think?)

Known issues:

  • When pressing a setting "Remove damage particle", It will display as red. This bug will be fixed in the future build.

  • Going to main menu or debug battle menu is long-delayed. This feature may be fixed in the future build.

  • If you're using MicaForEveryone and Recitify11 V3 msstyles, They will affect game window. You may have to press F4 to hide those effects. (Unfixable)

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For YouTubers who are gonna record the full game, There's a dedicated mode for it. But if you're dead... well you either restart again, or select the phase you died in.

There's an easter egg that can be found in the ULB menu.

You can see a very valuable text in 0.0002% chance. Go check it out, If you're lucky enough today...

:: HQ Version 4.0 Release ::

I worked straight 7 hours for phase 4

Anyways the core part of Phase 4 is finally done! It's time to refine stuff and get ready to release Version 4.0.

Oh and also, regarding the design:

Released the standalone dusttrust game application.

You can download it now If there's a bug, let me know

Hey peeps Just a quick reminder that UTHQ may be slow to get released as I'm heavily working on the optimizations Most stuff in all phases of DustTrust is done. Still tweaking them a bit and a bit.

Version 4.0 is getting "Practice mode". Since this DUSTTRUST take has a lot of moments of attacks' being very chaotic and fast, I added this mode to give you a chance to learn how to dodge them properly.

Version 4.1 Roadmap

Making a standalone DUSTTRUST client

Since this DUSTTRUST take will get lots of improvements in Version 4.5 (or Version 5.0), I am making an independent application for those who still want to play the old version. Based on Version 4.0.1

qhtjr agreed on distributing the sprites of Phase 4.

If you are gonna use it, please credit him(qhtjr)!