Game
SMMC: Corrupted City

1 year ago

relevant to current progress, did some minor alterations on Mr Hype's current sprite




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Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

Made an enemy concept (still working on finalizing the design)

Credit goes to Capcom for this gem lmao

Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

It's been almost a year since Version 2 came out! well crap time sure flies

v2a (version 2 absolute) is right around the corner! i'm excited to show off what me and the crew have done, we just ask that you be patient!

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

scout exactly ten seconds before meeting face-to-face with either a sentry, spy, sniper, or all of the above

i was gonna put more effort into this but my power was out for a hot while

i do wanna draw the mercs more tho

#FanArtFriday

i'm gonna be perfectly honest i want to draw mario characters more outside of "nintendo dmca'd me lol" joke posts. may draw more depending on how well this fares

i've been juggling this around in my brain for a while... I don't completely wanna steal Mega Man Maker's idea so I've decided to change Roll's broom combo to that of Powered Up's. It can still pierce shields/deal substantial damage though

it's finally time that i unveil some a' my characters!

behold.... the Kelser Family (you may've heard of these guys before)

also the "be cool" image thing is from a fire safety video so uhhhh yeah