Game
SMMC: Corrupted City

1 year ago

relevant to current progress, did some minor alterations on Mr Hype's current sprite




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Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far

#GJAsks favorites? let me put it like this

make non-intimidating things round and scrunkly

make intimidating things rigid and lowkey savage

two examples included cause why not

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

#GJAsks Favorite video game robot?

(COUGH)

It's been almost a year since Version 2 came out! well crap time sure flies

v2a (version 2 absolute) is right around the corner! i'm excited to show off what me and the crew have done, we just ask that you be patient!

Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)

Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

scout exactly ten seconds before meeting face-to-face with either a sentry, spy, sniper, or all of the above

i was gonna put more effort into this but my power was out for a hot while

i do wanna draw the mercs more tho

#FanArtFriday

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

i've been juggling this around in my brain for a while... I don't completely wanna steal Mega Man Maker's idea so I've decided to change Roll's broom combo to that of Powered Up's. It can still pierce shields/deal substantial damage though