Next up
he flyin
Made some more art
Using the Idle Animation that @officialChavis97
made (first image) to update Hex Man's Sprites
Jump's looking good so far
Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)
Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test
i've been juggling this around in my brain for a while... I don't completely wanna steal Mega Man Maker's idea so I've decided to change Roll's broom combo to that of Powered Up's. It can still pierce shields/deal substantial damage though
Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)
it's finally time that i unveil some a' my characters!
behold.... the Kelser Family (you may've heard of these guys before)
also the "be cool" image thing is from a fire safety video so uhhhh yeah
Barebones attacking is implemented (assets and whatnot are not final)
Uhh
There still a lot of bugs lmao
Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify











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