Next up
Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify
Using the Idle Animation that @officialChavis97
made (first image) to update Hex Man's Sprites
Jump's looking good so far
Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)
i'm gonna be perfectly honest i want to draw mario characters more outside of "nintendo dmca'd me lol" joke posts. may draw more depending on how well this fares
Barebones attacking is implemented (assets and whatnot are not final)
Uhh
There still a lot of bugs lmao
Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)
Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test
Ever wanted to be mocked by some peacock lookin bird thing while you shop? yeah me too
scout exactly ten seconds before meeting face-to-face with either a sentry, spy, sniper, or all of the above
i was gonna put more effort into this but my power was out for a hot while
i do wanna draw the mercs more tho













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