Game
SMMC: Corrupted City

1 year ago

relevant to current progress, did some minor alterations on Mr Hype's current sprite




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Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

#GJAsks favorites? let me put it like this

make non-intimidating things round and scrunkly

make intimidating things rigid and lowkey savage

two examples included cause why not

Made an enemy concept (still working on finalizing the design)

Credit goes to Capcom for this gem lmao

Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

i've been juggling this around in my brain for a while... I don't completely wanna steal Mega Man Maker's idea so I've decided to change Roll's broom combo to that of Powered Up's. It can still pierce shields/deal substantial damage though

scout exactly ten seconds before meeting face-to-face with either a sentry, spy, sniper, or all of the above

i was gonna put more effort into this but my power was out for a hot while

i do wanna draw the mercs more tho

#FanArtFriday

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

It's been almost a year since Version 2 came out! well crap time sure flies

v2a (version 2 absolute) is right around the corner! i'm excited to show off what me and the crew have done, we just ask that you be patient!

Made some more art