Game
PSFC 3 - Transition

7 months ago

removed the shitty ai from the office, as these assets were way too noticeable




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framerate is better, more stable, still the same numbers.

there was a huge lagspike when you looked at the most populated area of the map, gone now

also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho

more grass baby

wanna make it game ready - soon enough

a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)

at least he's feeling better than the other guy

working on the game-ready grass

grass