2 years ago

Repost ‘em

Read ‘em

Obey ‘em




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Old vs New

This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean

Reworking on how Tile Indexes

Very much numbers

Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that

I look back of my past Scratch past a bit weirdly nowadays

I may have been cringe but at least I somehow managed to meet pretty cool people lol

yeah should be good

Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite

Testing out a new move! This move is for all characters

Finnaly

Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula