EVENT
A double XP event starts on the 5th July until the 25th July
BLOODWEB
A new bloodweb system has been implemented, with this new system considerably increases the amount of items you can get, while also reducing the amount of perks which can spawn within a single bloodweb
Bloodweb node costs are depending on the level the node is on, the bloodweb has up to a maximum of 3 level nodes
Level 1: 2,500 bloodpoints
Level 2: 5,000 bloodpoints
Level 3: 7,500 bloodpoints
As of currently, bloodwebs are not saved within your savefile and will always refresh when you re-enter the bloodweb screen, although in a future update this won't be the case, otherwise:
Perks are always exclusive to the level 3 nodes
Completing a bloodweb increases the level of your current character
Upon reaching level 50 of a character, your level will automatically return to 1 increasing your prestige level
ADDITIONS
Added account level, this level can progress by earning XP completing matches
Added levels/prestiges to each individual character, this level can progress by completing bloodwebs on associated character
Added the ability to keybind: Change Camera
Added 1 NEW map variation
Added capacity to Killer addons, you now have to unlock them through the bloodweb
BALANCE
Orchid Necklet (Addon): Added downside, reduces the maximum amount of traps you can place by 2
Iridescent Head (Addon): Added requirement, survivors need to be atleast 24-meters away from you to be put into the dying state with a hatchet
Iridescent Head (Addon): Increased maximum capacity to 2 (from 1)
Rose Root (Addon): Increased windup penalty for missing a survivor with a hatchet to 40% (from 10%)
CHANGES
Many optimisations, reduced overall game size by 10%
Updated in-game UI to match that of Dead by Daylight
Updated and combined Settings & Controls
Spirit: While phasing, she is no longer visible to the survivor
FIXES
Fixed information boxes not showing while hovering over Survivor Customisation tabs
Fixed an issue with loadout animations playing while in-game
Fixed The Nightmare's traps not spawning on the Killer's exact location
Fixed Rusty Shackles (Addon): Traps being invisible to the Killer aswell as the Survivor
Fixed hatch spawning inside environmentals
Fixed other minor bugs
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