I think i should have somebody do the sprites freehand as they could do it better than the lineart i tried to do here + mimick the s2 artstyle while retaining modern design features
(spriter can also help with other stuff like ingame sprites)
I think i should have somebody do the sprites freehand as they could do it better than the lineart i tried to do here + mimick the s2 artstyle while retaining modern design features
(spriter can also help with other stuff like ingame sprites)
Placeholders galore
Hiiii
Bunny snow fog len........
Had it hooked up to a vga converter
Thanks to the team of github madness 3 i now know the creator behind tools like sonlvl and sonpln etc is a fucking weird person
Hi
Take this makoto kino gif though its unrelated
I might plan to do optimizations in this
With the following being
-removing nemesis compression entirely and replacing with kosinski
-read blocks and chunks from rom
-extend to 256 chunks
v
updated hidden screen
source image now is the full 4:3 origin, and acommodates with v30 mode (as demonstrated here)
special thanks to a friend that helped with the color reducion process
Current draft for the magical girl/boy sonic ocs i was planning (extending beyond the initial 3 i had)
Dark Cobalt concept art
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