I think i should have somebody do the sprites freehand as they could do it better than the lineart i tried to do here + mimick the s2 artstyle while retaining modern design features
(spriter can also help with other stuff like ingame sprites)
I think i should have somebody do the sprites freehand as they could do it better than the lineart i tried to do here + mimick the s2 artstyle while retaining modern design features
(spriter can also help with other stuff like ingame sprites)
Nanami madobe
Hi
Take this makoto kino gif though its unrelated
I might plan to do optimizations in this
With the following being
-removing nemesis compression entirely and replacing with kosinski
-read blocks and chunks from rom
-extend to 256 chunks
v
Bg test
Istbetteryayyy
Currently rearranging and renaming stuff in the source code
Trying to redesign my oc aaaaaaa
Hes meant to be dark blue here but i dont have the color for that
Is the coloring good though
Thanks to the team of github madness 3 i now know the creator behind tools like sonlvl and sonpln etc is a fucking weird person
Hi chat
I drew them in class look.........
Redesign stuff
Left - super conic
Notes
*light up goggles
*protective shoulder pads
*powered gloves & shoes
Right - coni
Tried going for a kaitou aesthetic but i really didnt do it well ;-;
Dark Cobalt concept art
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