Reusing this question: How important is the consideration of the ability to create a single-player experience in a party game, potentially to increase sales or playtime longevity?
Next up
After 10 (Technically 11) long days, working with many talented artists and friends. My submission to the Party Jam is complete! :D Check it out here: https://gamejolt.com/games/BoardMeeting/628983
Wow I hit 100 followers. Yay! I will be releasing a remastered version of an old game for the @eggmcnegg21 GameJam, and a future release for the GameMaker Opera Game Jam. Hard to believe I started with #FNaF fan games. Here's to the future!
Created a Gameplay Trailer for my game "Consolation: Board Meeting" for anyone curious but wasn't fully sure what it was about! Check it out here: https://www.youtube.com/watch?v=_o4qzhNu02c&ab_channel=Sayincraf…
Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games! ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻
Making original games keeps me #upatnight
🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃
Just thought I would share an image or two of some GoB developments still going on! #multiplayer #fps #bigbattle #spacebattle
Going live on Twitch to stream as many of your Party Jam game submissions as possible! I hope some of the developers can tune in and tell me about their games! :) https://www.twitch.tv/sayincraft (I will upload the stream later to youtube!)
Devs Play
Hey guys, I just thought I would let you all know that I have released a multiplayer horror party game that features Rope Burn from Eyes Blind Open as a prevalent character, with throwbacks to this games mechanics! Check it out: https://gamejolt.com/games/BoardMeeting/628983
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