3 years ago

Reusing this question: How important is the consideration of the ability to create a single-player experience in a party game, potentially to increase sales or playtime longevity?




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After 10 (Technically 11) long days, working with many talented artists and friends. My submission to the Party Jam is complete! :D Check it out here: https://gamejolt.com/games/BoardMeeting/628983

Wow I hit 100 followers. Yay! I will be releasing a remastered version of an old game for the @eggmcnegg21 GameJam, and a future release for the GameMaker Opera Game Jam. Hard to believe I started with #FNaF fan games. Here's to the future!

Created a Gameplay Trailer for my game "Consolation: Board Meeting" for anyone curious but wasn't fully sure what it was about! Check it out here: https://www.youtube.com/watch?v=_o4qzhNu02c&ab_channel=Sayincraf…

Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games!  ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻

Making original games keeps me #upatnight

🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃

Just thought I would share an image or two of some GoB developments still going on! #multiplayer #fps #bigbattle #spacebattle

Going live on Twitch to stream as many of your Party Jam game submissions as possible! I hope some of the developers can tune in and tell me about their games! :) https://www.twitch.tv/sayincraft (I will upload the stream later to youtube!)

Devs Play

Hey guys, I just thought I would let you all know that I have released a multiplayer horror party game that features Rope Burn from Eyes Blind Open as a prevalent character, with throwbacks to this games mechanics! Check it out: https://gamejolt.com/games/BoardMeeting/628983