Game
Swordswinger
5 months ago

Revisit? (1.0.6)


Replayed the game recently and I didn't like some things.

forlorn-export.png

Since the game's release there were 5 small patches that fixed a single bug or oversight each so I didn't bother posting about them. 1.0.6 is more notable because it changes how the game feels significantly.


So what is it about?

  • Consecutive vertical attacks no longer require precise input timing (added buffering)

  • You can now press jump too early and still jump once you hit the ground (yea, added buffering)

  • You can still jump for a moment after walking off a platform (coyote time)

  • Double jump item now works exactly the same as normal jump

  • Alchemists now have a hidden stamina mechanic so they pause after throwing too many projectiles

  • Forlorn King is now much less aggressive on first playthrough, but stays unnerfed on Second Quest

  • More levels now have a Second Quest variant

I will drop a downloadable version of the update soon but for now the .exe is a bit behind. You can compare how much more it sucks


Also, to those who haven't heard it:



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