Next up
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
So what are we going to work on today?
Making it harder for you.
Happy Birthday Animation
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Who invited this azzhole in here?
going to make "Five Nights at Pigeon Doctor"























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