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16
Game
Flipping Reality
2 years ago

Rewrote a chunk of the game's code, now you can move back and forward between 3 realities! But that's not all...


I just finished adding the ability for pretty much any amount of realities just by creating a TileMap and adding it to a new array specifically for realities.

So, if I wanted to, I could make up to 10 separate realities, you may not understand how important that is, but try to think about it like this: If you are in reality 4 the 'next_reality' function will only run if you are not clipping through any of the objects from reality 5, same for 'prev_reality' and reality 3. So I could fill in an entire area inside reality 5 and 7 making realities 5-7 inaccessible unless you are in a very specific part of the world.

At this point, the possibilities are pretty much endless, but what's most exciting is creating multiple art styles for each individual reality. Right now reality two and three use the same flipped color system. Now what if the player, environment, and everything else changed to a unique art style depending on the reality you are in?

I can't wait to continue working on this game!



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