The entities that follow Void are far from benevolent, especially while it is trapped by the meddling of mortals. Each one has a unique way of ensnaring and dealing with the poor souls that it captures.
Similar to games such as Spooky's Jumpscare Mansion, this game features a custom death sequence for each enemy, showing the many, many twisted fates that await any unfortunate wanderer who happens into Void's clutches.
Fall into the noise of the darkness and follow Signal's call into oblivion...
Allow Mirage to find you via your light, and you may find yourself unable to move away...
Don't lose track of your surroundings, lest Plasm spirit you away into the abyss...
Count your blessings before missing Angler's cue and becoming trapped for their deadly musings...
Each of these sequences is unique, and more involved than a screenshot can do justice. But each also may have things to say, be they cryptic whispers of a former life, hints at Void's nature, or unknowable ramblings that are the last you hear... If you carry good fortune, you might yet dodge them all and succeed in your mission.
If you must meet an end, though, some say that submitting to Void directly may turn out to be your best hope at escaping...
The demo for Radio Horror Show is still on track for October 2024, featuring the first mission, the House, and all the enemies therein in the main three difficulty modes. Stay tuned!
~ Tatters
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