Game
Hello Neighbor: A Living Hell
1 year ago

Rigging and vertex grouping is a pain in the ass, let me tell ya.




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I'm gonna be real, I miss making games w/ Clickteam. The only reason why I joined GameJolt in the first place was to release/re release FNaF fan projects that I would make, nostalgic af time for me looking back.

Cowber (Ignore the stretched out thumb).

Almost finished with this man's face rig.

Progress is going smoothly.

No way it's been almost five years already, what the fuck.

Whoops, turns out I missed my fifth anniversary on GameJolt. Happy four day late spawn day to me.

#latespawnday

asddgsgsfgddfdgfdgfdfgddgfdgfdfgdfg (rerigging this because the original viewmodel sucked).