So… That’s the Final Update for the “RIP Project Files” “Act”.
We’ve finished getting the Game into A6-State, and we are finally ready to continiue developing new Versions. The Next Update will only contain Non-Story Stuff… so more Stuff for the Debug Room. New Items, Enemys and a new Mechanic: Raritys of Items. So basicly if a Item is Rarer and Stronger the name of the Item has a other color than a weaker Item. The Update will come out in a few Hours or tomorrow night.
Let’s see how that turns out…
LogisticXLF
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