4 years ago

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I wanted to share the architecture of the engine and would be interested in feedback. The code specifics are ambiguous because I'm more concerned with the broad structure of things. My goal is to make the engine as accessible and modular as possible.

Very bored today. Made some medieval pixel art

for reference, I left the comment on this project: https://scratch.mit.edu/projects/911/

OCTOBER 13 2026

SGI-STRIKE REMASTERED - WEAPON DEMO

Free trophy sprites

Credit required

bible fans when the le is wearing a bib idk never read it

First Shockwave 2 project ever has been remade.

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