Game
Rollerball
11 years ago

Rollerball 2


Rollerball started out as a side project to mess around with the physics in Unity (collisions, drag, gravity etc) with each level getting slightly harder and forcing the player to take more careful movements.

Rollerball 2 will expand on certain elements to turn it into a full game. For example, there will be pickups that give perks (invincibility, double speed etc) plus a more dynamic envrionment instead of just squares and ground. This is including obstacle movement and more difficulty overall.

Currently looking at doing 20 levels to make it a longer experience and will be a few changes to the menu so you can repeat specific levels without having to start from level 1.

Rollerball 2 will be released as a Standalone application and support Windows, Mac & Linux.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)