Game
Code Lyoko Reloaded
7 months ago

CODE RED! CODE RED! Ǎ̱́ ̡̜ͦN̬̒̀ ̛̒ͅW̡̞̓ ͎ͮ́Ď̸͍ ͣ͏͇M̨̂ͅƠ͓ͩ ̋͏̝W̻̓͝ ͐͏͖ ̧̞̚Ļ̰ͫ ͙ͦ̀P̉҉̯R̭̄͞O̟͌͟ ̓͝ͅĀ̴̝B̴̞͐ ̢̞͑Y̭ͪ͟ ̙́́B͂͏̫Ę̺ͩ ̛̳̈R̥ͥ͝E̸̲̅L̶̮͆ ̸̯ͪA̢̼͐Ŝ̢͙Ẽ̗́D̷̤̒ ͩ҉͉Ì̧̮Ǹ̬̕ ̛̜̊T̶͕̆H̴͉̔ ̾͏̦Ě͓́E̤ͧ͝ ͥ͏͕W̸̩̔ ̤̑͜ ̴̠ͨĶ̤ͪŞ̋ͅ (UPDATE 12.12.24)


Soon enough, we will all celebrate the New Year, and by this holiday I decided to briefly change the tactics of game development. Now I will try to post new posts and screenshots of the game development every day.

Could this mean that a new and more compatible demo will be released very soon?Maybe, but I'd like to hone the new demo to perfection, so I can't promise that I won't delay the release for a couple of days.

And today we will have a screenshot of the progress of creating 3D models of buildings:

devscreen.png

(The following screenshots will be of different categories)

P.S : I will start actively posting screenshots starting Saturday.Right now, I still have my usual routine.



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I don't have any beautiful screenshots to write about here, so I'll temporarily postpone this news and for now I'll continue to collect locations from the details I've already made.

Major changes in the Alpha version

HAPPY NEW YEAR !

I know I’m slow as hell, but that’s just me. Whatever. Anyway, tomorrow I’m dropping a big post with a new location, but for now—here’s a little sneak peek (And yeah, it’s not just the spot.)

Since GameJolt has been behaving very strangely lately, I'm creating a page in Itch Io (Or rather, I've done it for a long time)

https://coder-xenobit.itch.io/code-lyoko-reloaded

Thank heavens I was able to save the grass on my ninth attempt.

The new demo will be released on March 7th, and I'm 110% sure.

At the moment, I have made a rough draft of the main functions of the game, namely, I have implemented a global time that includes the day of the week and the time itself.

(Read article)

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