
RTG - The Ray-Traced Game: un videojuego arcade/puzzle en desarrollo que usa la tecnología 'trazos de rayos software' para renderización:
https://gamejolt.com/games/rtg/560109
Un ejemplo de nivel dónde jugador tiene que llevar bloques.
Next up
La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.
I started works on RaTrac, engine with editor which is using software ray-tracing for rendering. Its primary goal is ability to create simple ray-traced games. It's still prototype but available for download. Here's showcase of the very first version.
RTG: puzzle, arcade, sci-fi, software ray-racing. Será disponible también en español. https://store.steampowered.com/app/4032050/RTG/
Patluk — Official Teaser 1
RTG Dev Flashback - Central Hub This is central hub with main terminal. Player is repeatedly returning into it. In the terminal, more elements are unlocked as player progresses, adding more to game´s lore. Wishlist RTG on Steam: https://store.steampowered.com/app/4032050/RTG
New Devlog
RTG: puzzle, arcade, sci-fi, software ray-racing https://store.steampowered.com/app/4032050/RTG/
Some of my other RaTrac creations ========================== Mis otras creaciones en RaTrac ==========================
I love drawings of impossible geometry. I'll use them for this game's rooms.
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Me encantan los dibujos de geometría imposible. Los usaré para ambientar las salas de este juego.
A bit of "liminal space" from the central level in the game RTG, a sci-fi puzzle/platformer using "software ray-tracing" technology for rendering. Available for wishlists. https://store.steampowered.com/app/4032050/RTG/











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