Updates:
Added item drops - So, essentially, when you mine down a tree, the item drops from it rather than being given to you automatically.
Added dragons, which start spawning on day 2.
Added the jungle biome.
Added a second song, "Capped Out", for the Mountains biome.
Added jumping.
Revamped how crafting works technically, but in-game, you craft the same way by just pressing a button.
Added 4 item slots in the inventory itself.
Added dropping items by pressing Q.
Made the inventory much more interesting than just the workbench crafting recipe.
Added mushrooms, which give you the trippy effect (which deals damage :<).
Added yetis to the Mountains.
Added pickaxes.
Added maple trees.
Added stone tools.
Added 25 new title messages.
Added a credits tab.
Added snappers as enemies that spawn in the jungle.
Added snapfruit, which give you the spiky effect.
Added trophies (which works with GameJolt, but not quite with Newgrounds medals yet, I don't quite know how to get that working >.<)
Added skins unlocked with certain trophies.
Added UI toasts for when nighttime is approaching, when trophies are unlocked, and when you respawn.
Added several graphics options in a new options tab, such as reducing render distance or render quality.
Just realised that when testing online mode, I forgot to change the button back to say coming soon rather than just multiplayer, I'll fix that now lol.
Fixed bugs.
The next update will be a cave-related update, adding ores, new tools, mineshafts, and hopefully more inhabitants on the island :3
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