Game
FriendShapes

2 years ago

Sadly no demo like the last 2 Halloweens, but can say that 4 of the 5 Digressions are finished and the 5th one is pretty far into development, beyond that it's just a bit more work then the game'll actually be ready for release

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v1.24 is out with some fixes and QoL, plus there's more merch out now on Red Bubble! Shoutout to Bitsbops who has beaten the entire game on stream - loved watching their playthrough and v recommend them in general ๐Ÿ™Œ๐Ÿ’œ

https://www.youtube.com/watch?v=8G-d_5v6koI&list=PLNq94r5aAcMCURโ€ฆ

โ€‹Small update for FriendShapes with a couple of small (and one big) fix!

Watch this space for news of a upcomingย video mini-series detailing some Shapes you have (and haven't) encountered ๐Ÿ‘‹

Been working on doing some YT Shorts for Era's End Entities so you can get little highlights without committing to the 30 minute run time right away See if it's something you'd be interested in first ๐Ÿ™Œ

The existential horror lite-RPG game, FriendShapes is now fully released!

I have arbitrarily decided that the full game of #indiehorrorgame #FriendShapes will be available starting this Saturday!

It's 7-10 hours in length, has almost 40 encounters, 74 original tracks of music, 5 Digressions and took me almost 4 years to make ๐ŸŽ‰

โ€‹Just a small update that forces the tutorial page that explains how Encounters works to appear just after completing the intro as I think some people never went to look and thus didn't know what was going on - I hope this helps subsequent players!

FriendShapes is now completed and just needs a bit more testing from testers! ๐ŸŽ‰๐ŸŽŠ

Today is the first anniversary of the full release of #FriendShapes!

Thank you everyone that's tried, shared, streamed, commented on and purchased it over the past year! ๐Ÿ™Œ๐Ÿ’œ

Plus it'll be on Steam on Feb 10!

FriendShapes is now on Steam!

https://store.steampowered.com/app/3475600/FriendShapes/

It also has achievements now!

LISA: The Downcast demo update: I've done another play through (even skipping fights and not doing everything it took 4 hours), aside from some stuff to fix, it's really close to being ready for internal testing, and then release ๐Ÿ™Œ