Been looking at these balance changes and trying to dechiper them to uncover Nosferatu's old moveset, just for clarification I have no idea if this was officially revealed or not.
Ground Moveset
Hunter's Feast - Likely the exact same as current/new Nosferatu, if not with minor differences.
Truth Harpoon - Projectile that serves the same function as Cataclysm, would either explode at the projectile or explode across the travel distance, unlike Cataclysm the AOE inflicted bleeding.
Midnight Ascent - Activates flying mode, flying mode has a time limit until it runs out (testers complained about it)
Air Moveset
Bound - Swoop down, like an inverted Demonic Pursuit. If it successfully hits, deals damage and gives Nosferatu less gravity, allowing him to go higher
Bloodbath - Nosferatu dives down, transforming as he does. Creates a big AOE where he lands, and exits flying mode. This pulled in survivors if they were in the AOE, and damaged them depending on how high up Nosferatu was upon casting Bloodbath.
Dark Descent - Ends flying mode early
Misc/Idk
Immobilizing Rend - couldn't get enough out of this, potentially it was usable in both his movesets and was a bit of a melee thing like Gashing Wound that dealt heavy slowness on hit? There's not much to go off of here sadly so idk














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