Miles Prower's levels were a lot less initially to what they are now. Since Genesis' Awakening originally retained some stages from Sonic Reclassified, Normal Hill Zone was still a thing. This stage is scrapped in favor of the returning Green Hill stage, though with different level design, the functionality is still present.
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Updates are real
Please give this a read if you want.
A mockup inage of what one of Miles's stages could look like, including a new, unknown mechanic.
Here is a mockup of a stage in Tails's section of the game that revolves around the undead! This signifies a artstyle change, meaning that the game will more likely go through the Sonic Advance artstyle! If it doesn't work, then we'll try to replicate...
This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.
WE'RE NOT DEAD!!
Full video of the menu mockup originally made by @PicoDigitalStudios
. Developed WIP menu made by @KulafExpressDev.
Note: The menu options are placeholders that are leftovers from when it was originally a second ver. of Sonic Reclassified.
Despite the game not out yet, thank you all for the 1K views! It may not be much, but it is greatly important to see people seeing and even supporting the game wherever necessary! Now, there is an important topic I must discuss in post #2. So keep watch!
Here is a mockup of what the game could look like, having a system in a similar feel from Sonic Classic Heroes.
Amidst Catastrophe is planned to feature exploration in each of the stages, in order for everyone to be utilized in unique ways.












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