Next up
"Admire, but don't catch" (demo)
Enemies move types
The old interface felt like a small puddle after the rain
The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones
Hope you like it!
Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.
A level selector sketch for my game
The birth of butterflies
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just my drawing
My first drawing in Procreate Pocket
An upgraded enemy fish for my mobile game
Added these cars. I just didn’t like the empty road, so I decided to add cars.
Windy weather













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