




Screenshots from LIFT showing bosses from stage 2, stage 3 and stage 4 + some regular enemies.
Next up
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
The Beta Demo has been released on Steam!
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
An accident with the background, thought it looked cool so I decided it was worth some footage. Had a lot going on recently, Coma State Eden's still getting improved/worked on when I can manage. ♫:Ben10 (DS)
0 comments