Game
Blu

5 years ago



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It's been a while! Dev didn’t go as planned, but that's all part of the journey, right? I’m diving back into the project, starting fresh with tons of new ideas

It will look a rough at first, but I'm confident to soon surpass the quality of ol' project

I set up the video of the main menu so that Blu only jumps when the player launches the game. Seems obvious but I never thought of it before today...

Bounce on mushrooms #gamedev

The main character now performs different rolls depending on whether she's grounded or mid-air.

Last weekend to play the extended demo of Blu on #gamejolt!

Stealth.

Door with pulley

Testing Hard Mode.

Climb on walls #gamedev

This week I added sword finishers to my game. Let me know what you think of it.