Game
Jonathan's Adventure: Bickery Edition
1 year ago

Seb's Devlog #147: 9/8/2024

What happened?


Basically there's progress being made in "JA4" and I realized why I don't like making any game like Pokemon in terms of skills, there's too many and it's really hard to make it like a standard RPG like SMT.

I mean, I got a basic set up for it, but not all of the types at all. It's going to take so long for every move out there, but whatever.

See you on the next devlog.



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it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile

meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

Runestones: from concept to in-game model🗿

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Mio-Da!

Ibuki Mioda!

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM