
Second day, also I'm not planning on developing the engine every day
I've got a collision system working well, it pushes you up when you're colliding for now. The hard part will be physics which I have limited experience of
Next up
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
Cont.
OCTOBER 13 2026
Low pass
SGI-STRIKE REMASTERED - WEAPON DEMO
Publicly releasing the car sound design project, you can customize pretty much everything
Enjoy
https://turbowarp.org/655174602?fps=60&limitless&size=720x480
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
First Shockwave 2 project ever has been remade.
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
0 comments