Game
Shrikes
11 years ago

Second Day


I’ve mostly been trying to get my bearings with HTML5 & JavaScript, so the game is still a long way from being playable.
Ideally I’ll be able to dedicate more time to the actual game as I progress.

I’m still putting the basics together, so the only capture I have for this update is a placeholder background.

5d0c40e2d42b7.png

I’d like to have something working for tomorrow, with at least some basic mechanics and animations.

Thanks for reading!



0 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!