Game
Shrikes
12 years ago

Second Day


I’ve mostly been trying to get my bearings with HTML5 & JavaScript, so the game is still a long way from being playable.
Ideally I’ll be able to dedicate more time to the actual game as I progress.

I’m still putting the basics together, so the only capture I have for this update is a placeholder background.

5d0c40e2d42b7.png

I’d like to have something working for tomorrow, with at least some basic mechanics and animations.

Thanks for reading!



0 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Cash Banooca

2d lighting experiment

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)