Game
Oddventure
6 years ago

Second DevLog! More progress, more coffee, and a haunted painting. Enjoy!


DevLog #2

Last time you heard from me, I was cleaning up the battle mechanics. To say, that they are done, would be a biiiiiiiig understatement, but they are closer to what I had in mind when starting working on this game.

Now I am proud to announce, that I have started working on the demo! (This is the place, when all you fans cheer loudly.)

Me and a few of the people working on Oddventure went away for 3 days to an old family house in the middle of the woods. If this isn't creepy enough, just wait for it...We shut the door, made liquid consciousness (Caffeine FTW!) and talked about stuff. Mostly about how are we going to make this demo happen. Now, at the time I had a script for the demo written, so the first thing we did was to discuss it. And when I say discuss, I mean joke about it for a few hours, make some adjustments, include a few of the jokes that were said into the script and basically rewrite the thing from scratch to make it odder (pun intended). That was day one...

Day two: Coffee flowing through our veins we started work on 3 characters to aid our heroine in battle (Go team Charlie!), tested the battle prototype (Almost there... Just a few more tweaks... I promise...), added a few more animations and icons for abilities, statuses etc.

On the third day we finished making the characters, added a few more icons, had a few laughs, then some more, and more... Oh, and also I tested the battle prototype and as I looked upon it, I saw it was good. Ish.... There are some things you are never completely happy about. Eh... Anyway, after all this was done we talked about what's coming next. And it's a workload, I can tell you that.

Now I'm working on merging the battle and overworld prototypes into one being. Just like that episode of this anime about alchemists, except no dogs or children are going to get hurt. The work on the demo is going full speed. When is it going to be done? Honestly, I can't tell you... Before 2020 hopefully, fingers crossed.

About that painting I mentioned in the post above the article... The room I slept in has a painting on the wall. It is said, that this painting saw at least two deaths. Talk about food for thought. Creepy, right?

Anyway, that's going to be it for this one. Hope you've enjoyed it. Next article is going to come out after I have something interesting to write about. I'm sure you don't want to hear me banter about how hard it is to balance battle mechanics.

See you guys later. Stay Odd.



0 comments

Loading...

Next up

Hiya! I'm trying to choose new background pic for my game's profile. Which one looks best in your opinion? Thanks for feedback!

This is probably one of my favorite battle backgrounds in our game. I was amazed by the combination of colors used by our artust. ^^ Wishlist: https://t.co/C7ouCnB7Dd

New update! About what we were working on for last months. bhttps://t.co/lyd6xLEFxO

Do you remember my first concept art with dark forest? You encouraged me so I made it into the Oddventure as well. Hope you will like it :D

We've gathered 200 folks who love RPGs in this community. Thanks for joining us!

I'm so happy because StayAtHomeDev made a YouTube video including us. If you want to support Oddventure you can vote for the game by making a comment under the video about picking game no. 2! Every vote counts. Thx. ^^ https://bit.ly/3SKHY6w

3 days past since the release of Oddventure demo. We are waiting for your comments. Join us on Oddventure discord channel! :D

https://discord.com/invite/vbqPh3V

#stayodd

We continue the tradition of cursed-images-like enemies Freeesh Kickstarter update: https://t.co/Jk3MFwiMEQ #screenshotsaturday

God damnit Charlie, where the egg are we?! #screenshotsaturday #indiegame #rpg

New Kickstarter Update! Mood. Motivation? Comfort zone?!

Some info about new battle system and more! #screenshotsaturday