Next up
so this is my first dev log for Empty warrior. not much has changed aside from general progress. right now I am looking for a pretty short game maybe 15-20 minutes long. though with a bit of progress I will show you some boss concept art
we all need help with keeping dry in the rain.
we all need to watch the stars for signs of people out there, waiting to be caught like a fish in a fishers hook.
we all wait in our lives, some longer than others, in the end of the day not all is lost.
hey you like one person looking at this post. I have been taking a bit of a break of working on this time less classic. hopefully I will be able to post some more infomation.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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