Next up
hey you like one person looking at this post. I have been taking a bit of a break of working on this time less classic. hopefully I will be able to post some more infomation.
we all need help with keeping dry in the rain.
we all need to watch the stars for signs of people out there, waiting to be caught like a fish in a fishers hook.
we all wait in our lives, some longer than others, in the end of the day not all is lost.
so this is my first dev log for Empty warrior. not much has changed aside from general progress. right now I am looking for a pretty short game maybe 15-20 minutes long. though with a bit of progress I will show you some boss concept art
Bandana Dee the Dream Friend
"Our work is never over" they said.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Got some fun collectibles in our game, Path of Kami!
Respect (Only TLOZ Players Will Understand)











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