Well, here we are. The final day.
Going forwards, I'm not using Blender's game engine for any serious projects anymore. This game has been an absolute nightmare to develop and I'm really happy that it's just done and out of my way. I pushed very hard to get this game released this month.
I want to thank @wolfgetlost for their absolutely insane (and honestly top tier imo) skills at the sound design and music for the game, not to mention their help with some art and plenty of other things as well.
I want to thank @avocadodreams for helping provide some extra 3D models of props during a time where I was at my lowest and could barely do much myself lol. Not to mention some of her friends as well, because had I not shown off what I had made to them a few months ago, this game would have stayed canceled.
I want to thank @JollyGiant64 for providing the voices of Matthew and Showman, and @MycG023
for providing the voices of The Figure and Jerry. They both knocked it out of the park and did such a great job voicing these characters!
I also want to thank @wolfgetlost , @avocadodreams
, @MrMalos
, @Bisctard
, @SillyKat
, @MycG023
and @Kraiten
for taking the time to test the game a few days early to help ensure it has the smoothest release possible!
And I ALSO want to thank all of you for your kindness, your patience, your support, and your understanding during this game's rough and very frustrating development. I appreciate it so, so much.
I'd personally say it's far from a perfect game, but I put a lot of time and heart into it with what I knew and what I could do. I think most of you will really like it.
It’s almost time!!!
37 comments