Seems like my chunkification idea for Crate won't work so easily, so for now before I use it for games I'm putting my focus on developing:
- Map Imports
- Multiplayer
- More Editor Features
Next up
Cont.
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
More sound design experiments
Headphones recommended
SGI-STRIKE REMASTERED - WEAPON DEMO
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
First Shockwave 2 project ever has been remade.
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source
The engine is way more bare and approachable while the unfinished game has more editor features
Have fun!
Gestalt: A Story driven 3D Turn-Based RPG inspired by HSR
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
0 comments