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5 years ago

Semana 3


René continuó con el diseño del nivel, haciendo que ciertos objetos se puedan activar y que otros estén escondidos para ser encontrados cuando un NPC se los pida al jugador. Hizo una construcción rápida del nivel en Unity utlizando modelos generados en vagica voxel. También introdujo el control de la activación de los poderes del personaje.


Carla trabajó en la idea del NPC Jaime Saenz, en lo que podría decirle al jugador y en lo que necesitará que el jugador le entregue para dejarlo concluir el nivel.


Sheep hizo unos primeros esbozos del personaje, sus posibles características y su personalidad. También brindó nuevas referencias visuales del espacio y bocetos a lápiz del posible personaje.



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Hi everyone! We are trying to get start over with game dev with this new #puzzle #platformer #game about robots, carrots and weird #bunnies

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!