Game
Treasure Island : Fatal End
9 months ago

Semi-important devlog.


Since the game is 95% done, i really just want to day that i apologize if the game will release rushed, unpolished or probably unstable. I'm saying this is that i don't care about the game as mush as i did before and i'm not having as much fun as i did before on making this game, though i still would like to put some effort to at least be something ”spectacular” or something. I started to lose motivation ever since stress started to kick my ass and i just want to move on. However, some of you might ask ”Why didn't you cancel it in the first place then?”. First of all, ever since the progress passed 50% i didn't wanted to let my work waste and want to give something that my audince what they deserve. Second of all, i've been working on this game solo for almost a year before i got the @/Monochrome-Fox to help me out and i didn't wanted to let his help waste either. Third of all, i had some cancelled projects, which were horrible at this point and didn't wanted to continue and was affrait to be cringe because of them, but this one has some potential to succeed and it's not as bad as i portrayed it millions of times as i did as a joke. Even after how horrible the old builds were, i still didn't want it to suffer the same fate as the other projects i had, because i knew that the more i practice the better i get.

I'll try to work on this as much as i can 'till the end of this week and get things done as fast as possible. See you soon!

willie_teaser0001.png


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