For several years working in this engine, I've had a problem switching to fullscreen mode; the screen usually became very blurry. The problem was solved with just one button in the game's global settings: switching from Direct3D 9 to 11.
So now you can enjoy pixels all over your wide screen. 
ᵍᵃᵐᵉ ᵈᵉᵛᵉˡᵒᵖᵐᵉⁿᵗ ⁱˢ ⁱⁿ ˢᵃᶠᵉ ʰᵃⁿᵈˢ﹗














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