3 months ago

She has arrived... I finished the chibidoki battle sprite.

colors may be off but this is because im colorblind lol.




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I fear this image is telling the truth. I did do and say that. for reference, I had a piece of pizza in my room, that was 3 days old mind you, my cat ate all of the cheese off of it, so i took it, as it was stale, and hit it on my head, shattering it :3

#Devruary

as i said, i only make Undertale fan games with Scratch. So therefore, True InkTale is being developed on it.

So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

yeah should be good

#Devruary

I stopped using backdrops as broadcast blocks because well... thats not how backdrop blocks are supposed to be used. and overtime it gets more complicated to develop. although, it makes things a lot less laggy! yes this is some of my oldest code

Finnaly

#Devruary

i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.

Scariest moment of my life holy shi- so i accidentally sent my almost complete Mari Yume sprite to somebody to show my progress, but i accidentally sent it to ForzaSans... very scary lmao.

Dev Update - February 2026

#Devruary

the game that made me want to start game development was the BossHim InkSans fight, i was watching Merg play it, and fun fact, that night i made my GJ account. Thank You @BossHim for making such a wonderful & hard ass game!