Game
Shoot me Baby!
9 years ago

Shoot me Baby: The One World Update


This update to the game fixes a few issues

  • I now provide up to date standalone builds for Windows and OS-X. I think I’ll go with weekly builds.

  • Since the past couple of days web player builds cannot access the leaderboards. Therefore I have removed web player builds.

  • Although it was nice in a way to have multiplay game maps, the matching system used to make a new player enter a room where players are active already was not robust. While single player fun in this game is improving, PvP is a thing here so I consolidated everything by merging the maps.

The map merge looks a bit funky and I feel that I’m getting overdue for a major map-making session. Still, I kinda like it this way.



0 comments

Loading...

Next up

Ducks shall Rain Tomorrow, in the coming update to Shoot Me Baby, it will be raining ducks. While this is a sight to behold, the update will ship with serious fixes, like limiting the amount of text you can enter in the name field.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Some Shadow boss fight gameplay 👾

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/