Game
Petal To The Metal
2 years ago

Should have a new update for the Godot build soon. Nothing major, just the addition of some essential mechanics

I'll continue to drip-feed these updates until it's on par with the GM build. Until then feel free to leave some feedback in the comments!




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I'm playing around with some 3d stuff. Made this little diorama.

(No intentions on implementing 3d in game this was just for fun)

New intro animation

Potential Health/stamina meter:

New death animation!

A peek at the new main menu:

Tis the season

Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.

Lilly's idle animation is her falling asleep. one thing I've wanted to implement for a while are dreams. The dreams would happen rarely, but would affect your health either positively or negatively. it would also give players a window into her mind

Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements

Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!