Game
Petal To The Metal
2 years ago

Should have a new update for the Godot build soon. Nothing major, just the addition of some essential mechanics

I'll continue to drip-feed these updates until it's on par with the GM build. Until then feel free to leave some feedback in the comments!




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Tis the season

Spooky season is upon us!

boulder physics in Godot build. An improvement compared to the GMS version, as Lilly can stand on top of it while it's moving.

Potential Health/stamina meter:

Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements

Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.

I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees

Time-lapse of the Hallowe'en sketch:

This fighting game has an interesting roster...

Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!