Game
Robovania: Dark Rebellion
8 years ago

Should I continue working on this game at some point?


I’m thinking that I should implement stage gimmicks in this game at some point in the future, to give the game a bit more variety. Since it has mostly gone un-noticed, I haven’t had much motivation to actually bother doing so, which isn’t helped by the fact that some of my other games have actually gotten noticed quite a bit more, but I figured I’d see if anybody who sees this post gives the game a try (or has already given the game a try) and then lets me know if they think I should add stage gimmicks.

Also, the game has been rather lacking in the devlog so far due to not having much to talk about, so I figured I’d post something here.



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Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

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Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

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#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

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