3 years ago

Should I really be using the project FPS for animation frame management?




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track bgs in menu

Where are we on Floaty’s 5?

- story 100%

- Custom night 100%

- Route N 100%

- Route S 93%

- secrets 100%

- visual 100% (Needs redesign though…)

- audio 100%

To beta testers! Update 0.7.0 has been posted.

changelog includes:

- keybinds

- volume setting

- mod.io page (may not work for everyone yet)

- more editor settings

- lifetime bullet setting

(change to .zip due to lag issue with editor)

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Backgrounds now have keyframe types that allow to hide, alpha and color hue them.

Testing out a new move! This move is for all characters

So just a heads up.

Any **NEW** projects will be made in Nitrobolt rather than Penguinmod.

Old projects will be maintained in penguinmod. (Unless nitrobolt somehow can convert it)

0.8.5 is out for beta testers. - Bullet textures are now in testing.

- more keyframe types were added.

- swapped preview tab to key 7. (remember this)

- main menu allows for swapping to the old version's BGM

ok i FINALLY finished dropsane teto

i think i still got it

New song loader UI