Next up
*a strange gateway. what could it mean?*
Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)
1.1.0 will release at 3:30 tomorrow
- Trono's layering was hopefully fixed
- the seal button can now be held
- night preview tracks were switched
- finish night screen has a dark theme now.
Finished all the character animations for the character selection menu! 😊
FMBD’s editor is good so far. Here’s how it look for objects.
We’ve officially hit the end of the editor development stage. And now we are on base game.
In theory, it should be ready for beta THIS WEDNESDAY
☁️☁️☀️☁️☁️
Early dev shot
Visual novel dialogue example














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