About this update:
The mod menu is been re-coded, has a new interface layout, new features and will no longer support any mod loaders that took long to develop. Expect some features wont be featured.
RELEASE NOTES:
[ Active Enemies ]
Added enemy POV
Using this will required you to S Rank all levels in story mode to gain access this feature.
[ Spawn ]
Added Enemies Icons
Temporary Removed Traps, Hazards, and Objects
[ Settings ]
Third Person
Added new animations
Added new visual
Added weapon selection (depends on what player is on hold)
Only works on Chapter 1 and 4
Removed Force Third Person
Temporary Removed Character selection
Other
Removed Show Player Location
Removed Mute Helikopter
Removed Disable Transform
Removed Character Switch
[ Object Transformation ]
Added adjustments for object transformation such as fixed or non fixed value on rotating and moving a object
Added Saving an object transformation includes rotation, location and size
[ New Features ]
Added Boss fight Replay
You will be returned to main menu if you haven't completed the level.
If you already complete the level but you are still been returned to main menu, just go to replay then replay the level then go back to the main menu to fix this.
Added Custom Commands
Type "~" first then command ex: ~info
~info (get information about the active feature in menu)
~nomap (only powers)
~bat (it change your syringe to nikson bat)
[ UI ]
You will be able to move the menu by pressing and holding the top bar of the menu
Press "Home" on your keyboard to reset the position of the menu
Added Icons
[ Other(s) ]
Using cheats such as collecting shards, bonus shard (red shard), and secret files, flying, no clipping, god mode, teleporting, and spectating has to S Rank all levels in story mode to gain access.
Added a function to trigger an event on the ballroom. This event is built in I just added some functionality to trigger this event.
Scraped feature Environment Settings (I didn't finish on time)
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