Every planet in the game has its own parameters which define the way each planets atmosphere is looking. I made them as realistic as possible with different values in maximum velocity, density, thickness, …
This makes this game a genre-mix: Sim + Arcade.
It wasn’t easy to find the right values but in the end I found them.
So the values match each planet and the planets difficulty depends on the colonisation level.
This is why there is no ranking in difficulty ingame.
Enjoy the physics in GameBoy style!
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
So here's the first of the zodiac signs i will make for the next weeks.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.
Regional Bulbasaur. #Pokemon
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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