10 days ago

Since I forgot to post this, here's the update roadmap for Terror Realm going forward once the devs come back from their week long break.


Alpha Release (Likely some time during August)

  • Recode for the entire game's back end (Basically the hitboxes, movement, damage/health, Ability systems (NOT abilities)

  • Convicts

  • Blanks (Distractor, Observer, Courier)

  • Rocketeer (Semi rework)

  • Bloom

  • Hwando

  • Anomalies

  • Mari (One ability rework)

  • Drakobloxxer (Rework for base form)

  • Guest 666 (Rework to chain)

  • Maps

  • C0mmunity C0mmunications (Completely reworked)

  • Drakobloxxer Forest Fully complete (The PTB's version was slightly unfinished)

  • 2 additional maps

  • Gameplay Additions

  • Map Objectives

  • Modifiers

  • Destructible Environments

  • 1/2th of the UI Overhaul

  • Titles

  • NPCs such as Greg

  • Additional Content

  • Skins

  • Collectables

Alpha+

  • Convicts

  • Velmira

  • 2 additional convicts

  • Map stuff

  • 2 additional maps

  • Gameplay Additions

  • More modifiers

  • Additional Content

  • More skins and collectables

THE C00lEST UPD4TE 3VER !! !! (Official release of Terror Realm)

  • Anomalies

  • c00lkidd

  • Map stuff

  • c00lkidd map + 2 additional maps

  • Gameplay additions

  • Title screen

  • Finished UI overhaul

  • More NPCs in the Lobby

  • LMS cards

  • Profile Upgrade

  • Progression/Leveling system per character (Includes 2 masteries for each character and some other things)

  • More modifiers

  • Contracts

  • Additional Content

  • Even more skins and collectables

  • Lore

  • Solidifying ALL LORE in game, meaning everything should be finished in regards to writing.

Also the UGC will be a priority too.



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