Game
FNAF 6: Multiplayer

8 days ago

Since in the original game the gameplay for the animatronics is just moving through the vents, in this game each animatronic will have their own ability.




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The last screenshot of Papyrus attacks.

I'm making a port for android. Almost everything is ready. Only problem with sprites.

Unfortunately, you can't write a lot of text in gamejolt, so I'll attach a photo with it.

A couple of screenshots

New version at the end of December.

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM