Game
UnderSwap Resurrection
2 months ago

Since our game will take a long time to develop, I thought I'd make a fix for Sawsk's DustTrust and add the remaining phases for Ari's DT remaster. (read article)


But... I don't understand anything about ClickTeam. I see finished objects in front of me, but I can't figure out the code. Anyone willing to help me with the fixes? two people will be enough for me.I think I'll post these updates here until at least a demo version of the main project appears.



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Battle progress

Dusttrust Sans Phase 1 Final Version. Sprite by @defense8263

Happy spooky month everyone!

UnderSwap: Resurrection - New Year's Devlog.

MERRY CHRISTMAS (Just in case, Papyrus has some children's champagne in his hand. Edited: Sorry, I didn't see that it wasn't champagne, but a hat. Although I can be forgiven, since my vision is -1000.) Sprite by @defense8263

Fom gave me the source code for this project and allowed me to publish it, so now you can see it on my page.

Papyrus Encounter Final Attack Full (sprite by @defense8263) There are memory and background placeholders here. (coded @Grzesiok3453 )

borders added (the final attack is in development) sprite by @defense8263 coded by @Grzesiok3453 Oh, I forgot to mention that the background is a placeholder, it will be completely different

Sans Hotland encounter

Sprite by @defense8263

Code by @Grzesiok3453

Sans sprite (Beta)