But... I don't understand anything about ClickTeam. I see finished objects in front of me, but I can't figure out the code. Anyone willing to help me with the fixes? two people will be enough for me.I think I'll post these updates here until at least a demo version of the main project appears.
Next up
borders added (the final attack is in development) sprite by @defense8263 coded by @Grzesiok3453
Oh, I forgot to mention that the background is a placeholder, it will be completely different
MERRY CHRISTMAS (Just in case, Papyrus has some children's champagne in his hand. Edited: Sorry, I didn't see that it wasn't champagne, but a hat. Although I can be forgiven, since my vision is -1000.) Sprite by @defense8263
Sans sprite (Beta)
Papyrus Encounter Final Attack Full (sprite by @defense8263) There are memory and background placeholders here. (coded @Grzesiok3453
)
(Check comments) Code for the blue soul for those who are very lazy. If anything, ready-made codes and templates for the fan game should have been on a separate GJ page. But the site sucks and didn't want to let me post the project
UnderSwap: Resurrection - New Year's Devlog.
Dusttrust Sans Phase 1 Final Version. Sprite by @defense8263
Happy spooky month everyone!
Fom gave me the source code for this project and allowed me to publish it, so now you can see it on my page.












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