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still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Making it harder for you.
Chica looks different.
Truly the age of degeneracy
Who invited this azzhole in here?
What was your favourite gameplay part of FNAF SL?
Spring Bonnie 2.0 (from The Return to Bloody Nights) in FNAF 1 Office and style
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Met with Roger and Rob (Aka Arthur Morgan and John Marston from Red Dead Redemption 2) at Milan Games Week















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